The devs didn't provide any further insight as to what, exactly, this means, but some in the community are quite unhappy with this development, as it suggests that the actual playing area may end up being smaller than what was available in the original, albeit modded, Cities: Skylines game. Specifically, Colossal Order recently explained that Cities: Skylines 2 would offer maps that stretch up to 159 square kilometers in total, which corrected the previously posted 175 square kilometer claim. RELATED: After Cities Skylines 2, Paradox Should Fill Another Old-School Sim Niche Though the majority of the game's showcases up until now have been fairly promising, the amount of actual playable terrain is a particularly noteworthy point of contention, and it remains to be seen how the situation will develop ahead of the game's September launch window. Street Views content comes from two sources - Google and contributors. Some already believed that Cities: Skylines 2 may have bitten off too much, and this new controversy in the making may add more fuel to the proverbial fire. Bringing your map to life, one image at a time. Though the developer, Colossal Order, quickly chimed in to correct the misinformation, the community is now unhappy with what has actually been said. A typo in one of Cities: Skylines 2's promotional articles has led to a significant amount of confusion from the community, as it suggested that the game would feature a substantially larger playing area than actually appears to be present.
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